Senior project done at Savannah College of Art and Design.
I was the art director and in charge of overseeing the look of the game in addition to completing most of the environment art myself and some props. Other props made by Kyle Hanselman, who also did level design, (https://www.artstation.com/reezethevampire) and Jesse Ruffin (https://www.artstation.com/jemedo5th). Chris Shickler served as the producer and was in charge of many of the technical aspects of the game (https://www.schicklerdev.com/radiantdark). I don't have room here to mention everyone who worked on the project unfortunately, but credits can be found on his website.
I will be uploading panoramas and detailed breakdowns of some of the environments soon.